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Projects I'm proud of.

Blob and Magnet

As the lead on the entire project, I was involved in every aspect of it's development.

The game was developed in Unity Engine and coded with C#. I was the main programmer and I hired a graduate fresher and trained him on the project as well.

Code snippets and development screens can be provided on request as we can't share it publicly.

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FIFA 14

This is a slideshow of some of the menus and screens I worked on, in FIFA 14.

 

I was on the Front End team on Gen 4 FIFA 14, mainly incharge of the Menus. While also majorly involved in Screens, flows & navigation, Layouts etc.

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FIFA WorldCup 2014

I was moved to FIFA WorldCup after finalising FIFA 14 to the Front End team as well. And this time, I was handed more responsibility to be a pseudo lead for the FE team on WC.

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UnBoxed

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UnBoxed is a first person puzzle game that takes place in a 3D space. As a character trapped inside a world of Cubes, you can manipulate rows of cubes to solve puzzles, with the objective of escaping alive.

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Jack

Jack is a 2D side-scrolling game made in Flash. The game has 3 levels all with different mechanics.

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Machinima

This is a Machinima trailer made for my original story Mystic Quest as a piece of student project at VFS. The scenes are rendered from Garry's Mod, Napoleon Total War and Elders Scroll - Skyrim. Sound Track - Death Trap and Zeus Remixed from ProScores.

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