Projects I'm proud of.

Mainmenu
Mainmenu

press to zoom
Garage 1
Garage 1

press to zoom
Study 3
Study 3

press to zoom
Mainmenu
Mainmenu

press to zoom
1/10

Blob and Magnet

As the lead on the entire project, I was involved in every aspect of it's development.

The game was developed in Unity Engine and coded with C#. I was the main programmer and I hired a graduate fresher and trained him on the project as well.

Code snippets and development screens can be provided on request as we can't share it publicly.

///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

FIFA 14 (In Menus).jpg
FIFA 14 (In Menus).jpg

press to zoom
FIFA 14 Skill Games (In Menus).jpg
FIFA 14 Skill Games (In Menus).jpg

press to zoom
FIFA 14 (In Menus)_1.jpg
FIFA 14 (In Menus)_1.jpg

press to zoom
FIFA 14 (In Menus).jpg
FIFA 14 (In Menus).jpg

press to zoom
1/5

FIFA 14

This is a slideshow of some of the menus and screens I worked on, in FIFA 14.

 

I was on the Front End team on Gen 4 FIFA 14, mainly incharge of the Menus. While also majorly involved in Screens, flows & navigation, Layouts etc.

///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

FIFA WorldCup 2014

I was moved to FIFA WorldCup after finalising FIFA 14 to the Front End team as well. And this time, I was handed more responsibility to be a pseudo lead for the FE team on WC.

///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Level 3
Level 3

Solve the puzzle to get to the exit.

press to zoom
Level 4
Level 4

Use the available piece in multiple ways.

press to zoom
Level 11
Level 11

The world is not always complete, can you complete it?

press to zoom
Level 3
Level 3

Solve the puzzle to get to the exit.

press to zoom
1/5

UnBoxed

  • c-facebook

UnBoxed is a first person puzzle game that takes place in a 3D space. As a character trapped inside a world of Cubes, you can manipulate rows of cubes to solve puzzles, with the objective of escaping alive.

///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Level 1
Level 1

Run fast avoiding obstacles before Jill catches up.

press to zoom
Level 1
Level 1

Run fast before Jill catches Jack.

press to zoom
Level 3
Level 3

It's been 2 decades since level 2 and Jack is not the Ripper.

press to zoom
Level 1
Level 1

Run fast avoiding obstacles before Jill catches up.

press to zoom
1/5

Jack

Jack is a 2D side-scrolling game made in Flash. The game has 3 levels all with different mechanics.

///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Machinima

This is a Machinima trailer made for my original story Mystic Quest as a piece of student project at VFS. The scenes are rendered from Garry's Mod, Napoleon Total War and Elders Scroll - Skyrim. Sound Track - Death Trap and Zeus Remixed from ProScores.