Sid
SIDDHARTH.CR
PROGRAMMER
Projects I'm proud of.





Blob and Magnet
As the lead on the entire project, I was involved in every aspect of it's development.
The game was developed in Unity Engine and coded with C#. I was the main programmer and I hired a graduate fresher and trained him on the project as well.
Code snippets and development screens can be provided on request as we can't share it publicly.
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////





FIFA 14
This is a slideshow of some of the menus and screens I worked on, in FIFA 14.
I was on the Front End team on Gen 4 FIFA 14, mainly incharge of the Menus. While also majorly involved in Screens, flows & navigation, Layouts etc.
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

FIFA WorldCup 2014
I was moved to FIFA WorldCup after finalising FIFA 14 to the Front End team as well. And this time, I was handed more responsibility to be a pseudo lead for the FE team on WC.
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////


Solve the puzzle to get to the exit.

Use the available piece in multiple ways.

The world is not always complete, can you complete it?

Solve the puzzle to get to the exit.
UnBoxed
UnBoxed is a first person puzzle game that takes place in a 3D space. As a character trapped inside a world of Cubes, you can manipulate rows of cubes to solve puzzles, with the objective of escaping alive.
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////


Run fast avoiding obstacles before Jill catches up.

Run fast before Jill catches Jack.

It's been 2 decades since level 2 and Jack is not the Ripper.

Run fast avoiding obstacles before Jill catches up.
Jack
Jack is a 2D side-scrolling game made in Flash. The game has 3 levels all with different mechanics.
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Machinima
This is a Machinima trailer made for my original story Mystic Quest as a piece of student project at VFS. The scenes are rendered from Garry's Mod, Napoleon Total War and Elders Scroll - Skyrim. Sound Track - Death Trap and Zeus Remixed from ProScores.